Immortal, Female, 28
Aliases: Riddled Nationality: British Residence: NYC and Italy Employer: Unknown Function: Unknown Twitter: @A_phobics_lie
Heze stands at the slightly above average height of 5'8, with little really remarkable to her. She has a rather slim build and well-toned body, something which her usually loose clothing doesn't always give away. Her vivid light-blue eyes pair well with her straight brown hair, and are quite capable of intense stares which contradict her usual calm, placid appearance. She's got a naturally pale skin tone, and never really seems to manage to get a tan.
She is the type that prefers to wear casual clothes, only really wearing something formal when required to do so. Heze's casual does remain very presentable however: she isn't the type to show too much skin or go with daring outfits. She's a functional casual, simply preferring comfort and clothes that go well with a more active lifestyle. Out on the field the 'functional' part becomes even more explicit, which in her opinion means rugged and ready for just about anything short of a natural disaster, while avoiding anything too militaristic if possible.
Some other things that can be noticed:
The information on this page is incomplete and should not be relied upon as accurate or official. Please check back later.
Brief historical overview until I write a full history up:
Some of the general things that Heze is capable of:
Arguably Heze's most important ability is her telepathy. She can establish a two-way mental link, through which thoughts can both be felt and/or send. Although technically multiple links are possible, she can only maintain one herself. The exact range at which she can do this seems to be around 20 meters, but can be impacted by the circumstances. Increased familiarity seems to have a definitive positive effect, while being unable to focus (such as is likely to happen in a fight) will reduce her range. Closer proximity seems to help her establish better links which take less concentration to maintain.
Without establishing a link, she is still capable of sensing people around her. She has less of a problem tracking multiple people this way, and can do so at roughly double the range at which she can link. This sense only gives a vague awareness of the whereabouts of people, and the margin of error quickly goes up as people are further away from her.
It also is important to keep in mind that because her links are two-way, anything she can do to people with them those people can also do to her. At least in theory, in practice Heze is far more experienced and practiced with her telepathy, giving her a big upper hand, usually to the point where she just completely dominates a link. It still is a weakness however, as other psychics can establish and use links against her, making Heze an easier target for them as she cannot block them out.
When it comes to using her links, Heze's preference goes to tricking people with them through illusions. She's capable of doing anything between completely overwriting someone's sensory input to adjusting small details in what they perceive. In most instances, she'll rely on doing small changes, building upon things already present or someone's expectations, as these tricks are much easier for her to pull off with less focus. However, if there is a need for it and she can focus, then she can create highly complex and detailed illusions.
Her illusions rely on the person they are being used against to be willing to belief them. A sudden change of scene, no matter how well the scene is made, doesn't make sense and can be easily seen through if the other person doesn't want to go along with it. Doing something subtle that makes perfect sense is a lot harder to detect, only relying on the person being unaware of Heze's interference and their usual trust in their perception. Focus and training can make it harder for Heze to interfere and create illusions. She has a hard time against multiple people as well, being only able to trick them one at a time. There's some room for her to be creative and possibly cause some chaos to divide and conquer, but the fact she can only link with one person at a time remains a painful limitation in such circumstances, and there is only so much she can do.
During her time on the field, she has gotten quite successful in mixing her ability to sense people, read their minds and create illusions with combat scenarios. If being aware of what people are planning on doing doesn't give her the opening she needs, then she will make one use her illusions. Against numbers her tactic is to divide and conquer, generally creating chaos with illusions or even having the enemy turn upon itself in the confusion, and then just picking the easy targets off one by one to create some room for her to more fully bring her abilities to bear against the harder targets. Although by no means a guaranteed formula for success, when used under the right conditions and in the right circumstances, she can be quite the force to be reckoned with.
Emotions will 'bleed' through the link as well. They suffer from a reduced bandwidth however, making it nearly impossible to significantly impact someone's emotions, and impossible to overwrite them: under normal circumstances that person's emotions will simply drown out anything send over the link. The bleed would also never really feel quite right to someone else, so they would know those feelings received through the link aren't their own. The bleed-through can be useful to sense someone's most important emotions however, but this requires either focus or a very good familiarity with that other person to get a good read on them.
A last important thing to know is that her telepathy is still developing. When she was Initiated in 1997 it was only a latent ability, it didn't get unlocked until 2009. Even then, it took her 5 years to be able to decently use it without being lucid dreaming, and the help of another telepath to teach her. After three years of actively being able to use her telepathy she's got quite a good grip on the basics. But still, she has only gotten so far and has only had limited resources available to her to develop her telepathy. She hasn't hit the ceiling yet of what she can do, and likely still has a long way to go before she will.
Things Heze can do that aren't really magic: