Difference between revisions of "Gabriella Campagna"
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During this time Nym met and became fast friends with a man known as Atley, and a woman known as Casey, the latter becoming an important member of her family, while the former convinced her to at last give up the responsibility of the sword she had brought with her. This was of great importance to Nym as it symbolised a contract she had forged in blood lifetimes earlier. Immediately she felt her spirit lightened and gladly relinquished the cursed sword to Atley's safekeeping, finding herself a simpler, less storied weapon to use in the meantime. In her interactions with Atley and Casey, Nym came to understand that her reason for being is to protect others, that if she did her job right, her son and daughters need never learn of the horrors of the Secret World. | During this time Nym met and became fast friends with a man known as Atley, and a woman known as Casey, the latter becoming an important member of her family, while the former convinced her to at last give up the responsibility of the sword she had brought with her. This was of great importance to Nym as it symbolised a contract she had forged in blood lifetimes earlier. Immediately she felt her spirit lightened and gladly relinquished the cursed sword to Atley's safekeeping, finding herself a simpler, less storied weapon to use in the meantime. In her interactions with Atley and Casey, Nym came to understand that her reason for being is to protect others, that if she did her job right, her son and daughters need never learn of the horrors of the Secret World. | ||
− | Nym returned to Transylvania years later and completed her tutalege with Cucuvea and seeing the degredation of the Forest firsthand and the many foes that threatened it, she agreed to stay. Taking up the mantle of the 'Green Lady', Nym became a manifestation of anima itself, forever changing into an Outsider ( | + | Nym returned to Transylvania years later and completed her tutalege with Cucuvea and seeing the degredation of the Forest firsthand and the many foes that threatened it, she agreed to stay. Taking up the mantle of the 'Green Lady', Nym became a manifestation of anima itself, forever changing into an Outsider (Fey/Celestial) that patrolled the forests of Translyvania in the manner of the Cucuvea of old, providing safe shelter to allies, and swift vengence to agents of the Filth. |
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=• Personality •= | =• Personality •= | ||
− | Nym is a world weary old soul who just wants to be left alone. She doesn't have time for the 'problems of the flesh' anymore and considers the Factions and their petty squabbles beneath her. She has bigger fish to fry. Despite this, lifetimes lived as a protector and servant of Gaia have given her a hard, practical edge and a kind, if fiercely protective nature that lends itself to helping and safeguarding others | + | Nym is a world weary old soul who just wants to be left alone. She doesn't have time for the 'problems of the flesh' anymore and considers the Factions and their petty squabbles beneath her. She has bigger fish to fry. Despite this, lifetimes lived as a protector and servant of Gaia have given her a hard, practical edge and a kind, if fiercely protective nature that lends itself to helping and safeguarding others. |
− | Human Nym has an old, hard bitten love of cigarettes and liquor to deaden her pain, favors loose fitting clothing especially robes and simple dresses, and has simple tastes in life. She sighs a lot, especially at the antics of the 'young ones' and is tired of what she calls the Endless War. | + | Human Nym has an old, hard bitten love of cigarettes and liquor to deaden her pain, favors loose fitting clothing especially robes and simple dresses, and has simple tastes in life. She sighs a lot, especially at the antics of the 'young ones' and is tired of what she calls the Endless War, but maintains her body in a state of permanent readiness for when it comes knocking at her door. |
=• Outsider •= | =• Outsider •= | ||
*** Spoiler Warning *** | *** Spoiler Warning *** | ||
− | + | - Nym is a newly raised member of the Fey Court and a minor deity with several domains, notably protection and nature. You can pray to her and she can sense her 'name' being invoked in from a vast distance. She can then use the Gaia Transport Network (read: anima wells) to teleport across the planet's surface although this takes time as Nym's 'spiritual code' is far denser than a normal Bee's. | |
− | - Nym | + | |
+ | - As an Outsider, Nym is resistant or immune to normal weapons and low level magick. She does not need to eat or drink, cannot be affected by poison or toxins of any type, resistant to mind control and similar and immune to sickness and disease, except the Filth and it's effects She sees through illusions and reads lies told to her easily, and functions as a mobile Anima Well for Faction and Gaian agents, her DNA able to decode and re-encode the lives of other bees who die in her proximity. Filth creatures cannot stand her presence for long and often become enraged near her, targetting her and only her to the exclusion of all others. She can regenerate away from fighting but once 'killed' requires an extended rest (often hours or even days/weeks) before she is 'reborn' at the nearest Anima well, and then only in a weakened state. | ||
- As an outsider, Nym is able to be effected by a range of abilities that do not affect ordinary Bees, such as exorcism and banishment magics. She can also be targeted by the 'Ultimate Powers' bestowed on ex-Tokyo PCs by the Nephalim and this is a significant source of concern for her. | - As an outsider, Nym is able to be effected by a range of abilities that do not affect ordinary Bees, such as exorcism and banishment magics. She can also be targeted by the 'Ultimate Powers' bestowed on ex-Tokyo PCs by the Nephalim and this is a significant source of concern for her. | ||
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- Despite this, much of her power is locked away unless she is in the Forests of Transylvania. This is as much a narrative choice as it is a mechanical one (it's not fun for other players to interact with such a powerful character unless there are checks and balances in place, I understand this). As such, don't expect her to do amazing things in public where revealing her true nature would violate the Secret World. | - Despite this, much of her power is locked away unless she is in the Forests of Transylvania. This is as much a narrative choice as it is a mechanical one (it's not fun for other players to interact with such a powerful character unless there are checks and balances in place, I understand this). As such, don't expect her to do amazing things in public where revealing her true nature would violate the Secret World. | ||
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- Her blood is so rich with Anima that she attracts vampires and ak'ab wherever she goes. | - Her blood is so rich with Anima that she attracts vampires and ak'ab wherever she goes. | ||
− | - | + | - Speaks in a 'universal language', meaning she doesn't need to know your language to understand it. |
Revision as of 07:47, 6 November 2020
'Nym (the Green Lady)'
Played by: Unknown