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	<id>https://wiki.swlrp.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=12.171.163.194</id>
	<title>SWL Roleplay Wiki - User contributions [en]</title>
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	<link rel="alternate" type="text/html" href="https://wiki.swlrp.com/index.php?title=Special:Contributions/12.171.163.194"/>
	<updated>2026-04-17T05:32:01Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.swlrp.com/index.php?title=Drochrath_Vierrak&amp;diff=4065</id>
		<title>Drochrath Vierrak</title>
		<link rel="alternate" type="text/html" href="https://wiki.swlrp.com/index.php?title=Drochrath_Vierrak&amp;diff=4065"/>
		<updated>2025-11-21T18:45:07Z</updated>

		<summary type="html">&lt;p&gt;12.171.163.194: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
| faction = dragon&lt;br /&gt;
| status = pc&lt;br /&gt;
| species = Dark Elf&lt;br /&gt;
| player = Blood Draugr&lt;br /&gt;
| nickname = SamhainScreams&lt;br /&gt;
| image = DrochrathMallaich.jpg&lt;br /&gt;
| organization = The Dragon&lt;br /&gt;
| job_title = Fae Trickster&lt;br /&gt;
| aliases = Drochrath Mallaich, The Fae of Many Faces, She-Who-Breathes-Lies&lt;br /&gt;
| twitter = &lt;br /&gt;
| bluesky = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| age = Ageless&lt;br /&gt;
| nationality = Dökkálfar&lt;br /&gt;
| residence = Svartálfaheim&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
=• Early Life •=&lt;br /&gt;
Very little is known about the dark elf trickster, Drochrath Mallaich. She claims to be from Svartálfaheim, home of the Dökkálfar. Purportedly of the “Autumn Court” of Fae, bringers of tricks and treats in the months when the leaves fall into rust-colored piles.&lt;br /&gt;
&lt;br /&gt;
=• The Secret War  •=&lt;br /&gt;
Few of Drochrath&amp;#039;s ramblings line up with established folklore or faction intel. It is possible she could be lying about her origins, or perhaps she just likes the reaction the use of archaic words in dead languages tends to elicit from mortals. What can be confirmed is her “affiliation” with The Dragon, though in the loosest meaning of the word. They do not control her in any sense, neither bound by spells nor by contract. Rather, the elf seems to enjoy showing up to create chaos and the Agents of Change align with whatever capricious goals lie within her alien, unknowable mind more often than not. She is ancient and has likely lived through multiple ages. It has not currently been ascertained how to kill her permanently, but she is capable of being wounded or banished temporarily. Yet, one way or another, she always returns to make mischief and cause trouble, much to the chagrin of her Blue and Red rivals.&lt;br /&gt;
&lt;br /&gt;
=• From TSW to SWL  •=&lt;br /&gt;
To a fae creature that has persisted across multiple ages, a simple dimensional shift merely tickled.&lt;br /&gt;
&lt;br /&gt;
=• Known Associates/Affiliations  •=&lt;br /&gt;
==Known Affiliations==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;The Dragon&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;The Autumn Court&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
=• Special Notes  •=&lt;br /&gt;
By all accounts, the dark elf Drochrath is very difficult to look at. There seems to be a shifting field akin to the haze of a mirage surrounding her visage. What can be perceived, however, is the form of a short, sylphlike, pumpkin-headed creature covered in organic armor. She can manifest spiky weapons from this protective chitin, as well as manipulate reality and probability to a limited extent. When she has removed her helmet, Drocrhath appears elven, with long, pointy ears, glowing red eyes, and medium-length white hair. Runic tattoos line her indigo-colored skin. Some claim that they have seen her conjure a host of creatures that seem to have an association with Halloween, such as black cats, scarecrows, and spiders, as well as witnessing her riding on the back of a giant, flaming beast. Others have written these accounts off as hallucinations, as her powers tend to instill madness in those around her.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not edit below this line! --&amp;gt;&lt;br /&gt;
&amp;lt;headertabs/&amp;gt;&lt;/div&gt;</summary>
		<author><name>12.171.163.194</name></author>
	</entry>
	<entry>
		<id>https://wiki.swlrp.com/index.php?title=Myrkvanna_Daud&amp;diff=4026</id>
		<title>Myrkvanna Daud</title>
		<link rel="alternate" type="text/html" href="https://wiki.swlrp.com/index.php?title=Myrkvanna_Daud&amp;diff=4026"/>
		<updated>2025-05-12T20:28:13Z</updated>

		<summary type="html">&lt;p&gt;12.171.163.194: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
| faction = illuminati&lt;br /&gt;
| status = pc&lt;br /&gt;
| species = vampire&lt;br /&gt;
| player = BloodDraugr&lt;br /&gt;
| nickname = BloodDraugr&lt;br /&gt;
| image = MyrkvannaDaud.jpg&lt;br /&gt;
| organization = The Illuminati&lt;br /&gt;
| job_title = Necromancer - “Chief Magical Examiner”&lt;br /&gt;
| aliases = Myrkvanna Daud, Dr. Dead, The Shadow out of Time&lt;br /&gt;
| twitter = &lt;br /&gt;
| bluesky = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| age = Approximately 300&lt;br /&gt;
| nationality = Norwegian&lt;br /&gt;
| residence = New York&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
=• Early Life •=&lt;br /&gt;
Before becoming a vampire, Myrkvanna Daud was born in 18th-century Norway and grew to be a gifted scientist obsessed with immortality. Research that began with good intentions of improving mankind quickly gave way to increasingly cruel sacrifices and experiments in the name of “the greater good.” Feeling limited by her fellow academics and their so-called “ethics,” as well as by the misogyny of many of her peers, she became a recluse — outfitting an abandoned building into her own private sanctum for intellectual ventures into the nature of death.&lt;br /&gt;
&lt;br /&gt;
=• The Secret War  •=&lt;br /&gt;
Untethered from society and its limitations, it was not long until Myrkvanna discovered the reality of magic, and eventually, the Secret World. After extending her youth through a combination of anima manipulation and necromancy, Myrkvanna discovered the existence of vampires. She made it her mission to trap and study one. The mad scientist was successful in her endeavor, consuming the creature’s blood to become one herself. While vampires are not truly immortal, Myrkvanna felt this slowed state of mortality would certainly buy her enough time to figure out a more permanent solution. In the meantime, she filled her lair with undying thralls for protection and living blood bags for sustenance. It would turn out the abandoned base Myrkvanna had called home was previously an old Illuminati safehouse. When a group of agents attempted to enter, in search of shelter and resources from a place they assumed would be secure, they immediately found more than they bargained for. The vampire&amp;#039;s small army of ghastly vassals caught them unawares and captured them alive. After explaining who they were and pleading for their lives, the agents brokered a deal with the vampire. They would let her keep her laboratory — and not rain down the full fury of the Great Eye to exterminate her undead nest. In return, she would work for them. The vampiress saw the value in such an alliance, and so she joined them. Now, Myrkvanna serves as a “Chief Magical Examiner” for the Pyramid, a coroner adept in arcane autopsies for paranormal investigations. She can be found in the morgue or out in the field surveying crime scenes and following clues. Just... not during the daytime.&lt;br /&gt;
&lt;br /&gt;
=• From TSW to SWL  •=&lt;br /&gt;
An obsessive workaholic, Myrkvanna was so consumed with her studies underground that she didn&amp;#039;t even notice the interdimensional shift.&lt;br /&gt;
&lt;br /&gt;
=• Known Associates/Affiliations  •=&lt;br /&gt;
==Known Affiliations==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;The Illuminati&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Gaia&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
=• Special Notes  •=&lt;br /&gt;
As an elder vampire, Myrkvanna displays quintessential traits of her demonically mutated species: a deathly pallor about her skin, sharpened fangs, and gaunt, angular features. Ritual corpse paint covers her face, circling her reddened, glowing eyes. She is usually seen wearing a black Victorian-style suit with a skull pendant. You won&amp;#039;t catch her dead without her trademark sickle and necromantic grimoire. Myrkvanna is often accompanied by ghoulish minions and rides into battle on a zombified horse. She has been known to disappear into a mist form or a swarm of bats, whether to escape a battle going poorly, or avoid an unpleasant social situation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not edit below this line! --&amp;gt;&lt;br /&gt;
&amp;lt;headertabs/&amp;gt;&lt;/div&gt;</summary>
		<author><name>12.171.163.194</name></author>
	</entry>
	<entry>
		<id>https://wiki.swlrp.com/index.php?title=Myrkvanna_Daud&amp;diff=4012</id>
		<title>Myrkvanna Daud</title>
		<link rel="alternate" type="text/html" href="https://wiki.swlrp.com/index.php?title=Myrkvanna_Daud&amp;diff=4012"/>
		<updated>2025-05-12T13:57:55Z</updated>

		<summary type="html">&lt;p&gt;12.171.163.194: Created page with &amp;quot;{{Character | faction = illuminati | status = pc | species = vampire | player = BloodDraugr | nickname = BloodDraugr | image = NoImageAvailable.gif | organization = Illuminati...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
| faction = illuminati&lt;br /&gt;
| status = pc&lt;br /&gt;
| species = vampire&lt;br /&gt;
| player = BloodDraugr&lt;br /&gt;
| nickname = BloodDraugr&lt;br /&gt;
| image = NoImageAvailable.gif&lt;br /&gt;
| organization = Illuminati&lt;br /&gt;
| job_title = Necromancer&lt;br /&gt;
| aliases = The Shadow out of Time&lt;br /&gt;
| twitter = &lt;br /&gt;
| bluesky = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| age = Approximately 300&lt;br /&gt;
| nationality = Norwegian&lt;br /&gt;
| residence = New York&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
=• Early Life •=&lt;br /&gt;
A gifted scientist obsessed with immortality, Myrkvanna Daud was born in 18th-century Norway. Research that began with good intentions of improving mankind quickly gave way to increasingly cruel sacrifices and experiments in the name of “the greater good.” Feeling limited by her academic peers and their so-called “ethics,” she became a recluse — outfitting an abandoned building into her own private sanctum for intellectual ventures into the nature of death.&lt;br /&gt;
&lt;br /&gt;
=• The Secret War  •=&lt;br /&gt;
Untethered from society and its limitations, it was not long until Myrkvanna discovered the reality of magic, and eventually, the Secret World. After extending her youth through a combination of anima manipulation and necromancy, Myrkvanna discovered the existence of vampires. She made it her mission to trap and study one. The mad scientist was successful in her endeavor, consuming the creature’s blood to become one herself. While vampires are not truly immortal, Myrkvanna felt this slowed state of mortality would certainly buy her enough time to figure out a more permanent solution. In the meantime, she filled her lair with undying thralls for protection and living blood bags for sustenance. It would turn out the abandoned base Myrkvanna had called home was previously an old Illuminati safehouse. When a group of agents attempted to enter, in search of shelter and resources from a place they assumed would be secure, they immediately found more than they bargained for. The vampire&amp;#039;s small army of ghastly vassals caught them unawares and captured them alive. After explaining who they were and pleading for their lives, the agents brokered a deal with the vampire. They would let her keep her laboratory — and not rain down the full fury of the Great Eye to exterminate her undead nest. In return, she would work for them. The vampiress saw the value in such an alliance, and so she joined them. Now, Myrkvanna serves as a “Chief Magical Examiner” for the Pyramid, a coroner adept in arcane autopsies for paranormal investigations. She can be found in the morgue or out in the field surveying crime scenes and following clues. Just... not during the daytime.&lt;br /&gt;
&lt;br /&gt;
=• From TSW to SWL  •=&lt;br /&gt;
An obsessive workaholic, Myrkvanna was so consumed with her studies underground that she didn&amp;#039;t even notice the interdimensional shift.&lt;br /&gt;
&lt;br /&gt;
=• Known Associates/Affiliations  •=&lt;br /&gt;
==Known Affiliations==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;The Illuminati&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Gaia&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
=• Special Notes  •=&lt;br /&gt;
As a necromancer, Myrkvanna is often accompanied by ghoulish minions and rides into battle on a zombified horse. You won&amp;#039;t catch her dead without her trademark sickle and necromantic grimoire. She has been known to disappear into a mist form or a swarm of bats, whether to escape a battle going poorly, or avoid an unpleasant social situation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not edit below this line! --&amp;gt;&lt;br /&gt;
&amp;lt;headertabs/&amp;gt;&lt;/div&gt;</summary>
		<author><name>12.171.163.194</name></author>
	</entry>
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